﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace GameFramework
{
    public abstract class AbstractTask: IReference
    {
        public virtual int SerialId { get; }
        public virtual string Description { get; }
        public virtual ETaskStatus Status { get; }

        public virtual void Start() { }

        public virtual void Update() { }

        public virtual void Finish() { }

        public void Clear()
        {
        }
    }
}
